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AI Insights · Timothy · April 2025

Top 5 iOS Boat Games in Australia: Q1 2025 Performance

Explore the performance trends of the top boat games on iOS in Australia during Q1 2025, based on Sensor Tower data.

Top 5 iOS Boat Games in Australia: Q1 2025 Performance

In the first quarter of 2025, the top five boat games on iOS in Australia showcased varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user statistics, as reported by Sensor Tower.

My Cruise from EYEWIND LIMITED saw a peak in weekly revenue at approximately $2.1K in late January. Weekly downloads began strong with over 2.6K downloads in the first week of January, gradually decreasing to around 1.1K by the end of March. Active users started at 17.5K in early January, with a gradual decline to around 14.3K by the quarter's end.

Submarine Jump! by Kwalee Ltd experienced consistent weekly downloads, peaking at 1.2K in mid-January. Active users fluctuated throughout the quarter, starting at 4.1K and ending at approximately 2.8K.

Cruise World! from Supercent, Inc. had a noticeable decline in weekly downloads, beginning at 2.4K and falling to 421 by the end of March. However, active users showed a gradual increase from 4.2K to 4.2K over the same period.

Flippy Race by Ketchapp maintained a steady performance in weekly downloads, hovering around 500 initially and decreasing to roughly 327 by March’s end. Revenue remained low with minor fluctuations, and active users followed a similar trend, starting at 1.9K and ending slightly lower at 1.6K.

Ship Simulator: Boat Game from Azur Interactive Games Limited showed an increase in weekly downloads towards the end of the quarter, rising from 169 in December to 541 in March. Active users mirrored this trend, increasing from 554 to 1.1K by the quarter’s close.

For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025